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- GIBBED MASS EFFECT 3 SAVE EDITOR GUIDE HOW TO
- GIBBED MASS EFFECT 3 SAVE EDITOR GUIDE FULL
- GIBBED MASS EFFECT 3 SAVE EDITOR GUIDE SOFTWARE
- GIBBED MASS EFFECT 3 SAVE EDITOR GUIDE PC
… This editor can be used to edit Borderlands 2 save files that exist in your PC, Xbox 360 and PS4.
GIBBED MASS EFFECT 3 SAVE EDITOR GUIDE SOFTWARE
Gibbed save editor is basically a software that lets you modify Borderlands 2 save files. In addition, Does Gibbed save editor work on PS4? Gibbed’s should already be here by default.
GIBBED MASS EFFECT 3 SAVE EDITOR GUIDE PC
PC should be the platform selected by default. You should not attempt to adjust your FOV in multiplayer mode as it can result in being banned.Download the latest version of the Borderlands 2 Save File Editor. Note: This tool is currently the best way to adjust FOV in ME3, as other methods can result in various quirks. Launch Mass Effect 3, and you must make sure to activate the fix during the BioWare logo screen, by pressing the hotkey you assigned in Step 6. Leave Widescreen Fixer running in the background.Ĩ.
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The default is labelled Multiply, which is the * key on your numeric keypad.ħ. Under the Settings tab of the utility, assign a hotkey to trigger the FOV fix. Click the 'Save Settings' button when done, then click 'Close Window'.Ħ. Click the Cog icon next to the 'Select Game' box, and you can select a new FOV value for ME3 using the 'Vertical Field-of-View in Degrees' slider. Select 'Mass Effect 3' from the 'Select Game' drop-down box.ĥ. Run the Widescreen Fixer.exe file to launch the utility.Ĥ. Make sure ME3 and Origin have both been closed.ģ. Then go to "Plot" > "Bool Variables" and set the following flags "True".ġ. This is the way to change the mods' level.Ģ. Find the things labeled "SFXGameContent.SFXWeaponMod_" and change the values to anything from 1-5. This is the way to change the weapons' level.Ĥ. Find the things labeled "SFXGameContent.SFXWeapon_" and change their values to anything from 1-10.
GIBBED MASS EFFECT 3 SAVE EDITOR GUIDE FULL
Then go to "Plot" > "Player Variables" and open that and you should get a table full of entries on the left side.ģ. Change the values of the IDs according to your wishes.Ģ. Then go to "Squad" > "Player" > "Gawassets" > "Collections".ģ. The only thing you need is the corresponding plot IDs, and you can find all the plot IDs in here.Ģ.
GIBBED MASS EFFECT 3 SAVE EDITOR GUIDE HOW TO
Set true to keep him alive and false to keep him dead.īy looking at the above examples you can get an idea how to change the plot flags. Set true to keep her alive and false to keep her dead.Ģ. Input all of the following IDs (one by one) into the "Bool" textbox. So an example of Auburn in ME2 ready colour format would be: (red) 0.44, (green) 0.21 and (blue) 0.1.Ģ. This will give the result of percentages as such: 44%,21%,10%, this translates into ME2 as a range between 0 (0%) and 1.0 (100%). 3rd box down you enter your RGB values, i.e "111,53,26" (Auburn) into the 'RGB colour:(255-based) -> RGB colour:(Percent-based)' input field. Open Vector Parameters and change "EYE_Iris_Colour_Vector" name to "Emis_Color" (without the quotes) and then change the colour values, using this.ĥ. * Value: BIOG_HMM_HED_HED_PROIllusiveman_Eye_SpecĤ. * Value: BIOG_HMM_HED_HED_PROIllusiveman_Eye_Diff Open the Texture Parameters list and add following new entries. Expand "Squad" > "Player" > "Appearance" > "Morph Head" > "Texture Parameters".ģ.